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Senior Game Designer - Systems & Economy
Iteration One GmbH · Karlsruhe | Deutschland · Hybrid, Onsite
Gehalt auf Anfrage
Gefunden am 01.06.2026
Beschreibung
Job Zusammenfassung In dieser Rolle entwirfst du Spielmechaniken, modellierst die Spielökonomie, optimierst Monetarisierungsstrategien und arbeitest eng mit Entwicklern und Designern an Projekten für ein Live-Spiel mit echten Spielern. Job Zusammenfassung In dieser Rolle entwirfst du Spielmechaniken, modellierst die Spielökonomie, optimierst Monetarisierungsstrategien und arbeitest eng mit Entwicklern und Designern an Projekten für ein Live-Spiel mit echten Spielern. Deine Rolle im Team You'll own game design at Iteration One. That means pitching features, modeling their economy impact, designing monetization systems, working with developers and artists to build them, and taking responsibility for the results. You'll maintain currency flows, progression curves, pricing, and IAP & ad monetization strategy across a live game with real players who notice when things are off. You own the design chair. That comes with real autonomy - but also real accountability. Designing, balancing, and maintaining the game economy: currencies, sinks, sources, progression vectors, event economies. Owning F2P monetization - IAP design, offer strategy, ad placements, conversion optimization, and pricing. Building economy models in spreadsheets and simulation tools. Using player data (BigQuery) to find where the experience breaks and fixing it. Planning and balancing LiveOps content - events, limited-time offers, seasonal content. Working directly with developers and artists in a small, cross-functional team. Unsere Erwartungen an dich Qualifikationen Strong economy design skills: you can build a progression model in a spreadsheet and explain why the numbers work. Self-directed: you pitch ideas and set direction, not wait for someone to tell you what to design. Comfort with data: you understand retention, ARPDAU, LTV, conversion rates, and use them to inform your decisions. Fluent English; German is a plus but not required. Erfahrung 3+ years of game design experience on a shipped, live F2P mobile game. Experience designing F2P monetization: you've worked on IAP offers, pricing, ad strategy, or conversion funnels and can talk about what worked and why. Experience with idle tycoon, coin looter or auto battle games: as a designer or as a serious player who understands the genre deeply. Nice to have: experience with simulation tools (Machinations or similar), SQL knowledge (we use BigQuery), experience with AI-assisted design workflows, or a background that combines analytical training with game design practice. Unser Angebot Growth here is on you, but the conditions are real. We're building a company where people grow into the entrepreneurs of tomorrow. Through real ownership, transparency, space to experiment, and permission to take risks. You'll have the autonomy to make decisions, run experiments, and own your work end to end. What you ship reaches millions of devices, and we want you to feel that weight and be motivated by it. Themen mit denen du dich im Job beschäftigst AI Gaming Industry Metadaten Level: Senior Job Feld: Games Anstellung: Vollzeit Vertragsart: Unbefristetes Dienstverhältnis Arbeitsmodell: Hybrid, Onsite Unternehmenstyp: Startup Branche: Sonstige Branchen Ort: Karlsruhe | Deutschland