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Lead 3D Programmer

Ubisoft GmbH · Mainz | Deutschland · Onsite

Gehalt auf Anfrage

Gefunden am 05.06.2026

Match

84%

Fit in Skills, Kultur und Entwicklungspfad.

Beschreibung

Job Zusammenfassung In dieser Rolle entwickelst du technische Visionen für 3D-Rendering-Systeme, leitest ein Team von Programmierern und optimierst Leistung sowie visuelle Qualität komplexer 3D-Features für das Spiel. Job Zusammenfassung In dieser Rolle entwickelst du technische Visionen für 3D-Rendering-Systeme, leitest ein Team von Programmierern und optimierst Leistung sowie visuelle Qualität komplexer 3D-Features für das Spiel. Deine Rolle im Team Beyond Good and Evil 2 is an action-adventure sci-fi RPG set in the same universe as Ubisoft's original cult classic. You can now join our crew at Ubisoft Mainz to help us shape this amazing project. As Lead 3D Programmer, you lead the 3D programming discipline within the Mainz mandate and own the technical direction for rendering and real-time 3D features developed by the team. You manage and mentor a team of 3D programmers and act as the primary 3D expert for these features, working closely with production, engine, and content teams to ensure alignment and high-quality delivery. Lead and mentor a team of 3D programmers, providing technical direction and feedback. Define and drive the technical vision for 3D programming and rendering systems. Act as the primary 3D point of contact for stakeholders, communicating progress and risks. Plan, prioritize, and assign 3D tasks, including estimation and risk assessment. Make key architectural decisions to ensure performance, scalability, and visual quality. Contribute hands-on to complex or high-risk 3D features and code reviews. Promote knowledge sharing and best practices across the 3D team to prevent silos and bus-factor risk. Support engineers' technical growth by challenging assumptions, increasing ownership, and encouraging responsibility beyond comfort zones. Unsere Erwartungen an dich Qualifikationen Strong knowledge of 3D APIs, shaders, and rendering pipelines. Solid understanding of CPU/GPU/memory performance trade-offs. Strong communication skills and ability to work with international teams. Erfahrung Experience leading or mentoring programmers in a 3D or rendering-focused environment. 5+ years of professional experience in game development with strong 3D focus. Excellent C/C++ skills and experience with real-time rendering systems. Experience with multi-platform development. Experience developing or extending rendering engines or low-level 3D tools. Benefits Mehr Netto 👷‍♂️ Zusatzversicherung Work-Life-Integration 🧳 Relocation Package 🅿️ Mitarbeiterparkplatz 🍼 Kinderbetreuung ⏰ Flexible Arbeitszeiten Essen & Trinken 🍏 Frisches Obst Gesundheit, Fitness & Fun 🏋🏿‍♂️ Fitness Angebote Themen mit denen du dich im Job beschäftigst Gaming Industry Metadaten Level: Lead Job Feld: Games Anstellung: Vollzeit Vertragsart: Unbefristetes Dienstverhältnis Arbeitsmodell: Onsite Unternehmenstyp: Etablierte Firma Branche: Internet, IT, Telekom Ort: Mainz | Deutschland

Tech Stack

C++

Warum passt du zu dieser Stelle?

Fit technisch: Stark auf Backend und API-Architektur.

Gaps: Fehlende Tool-Erfahrung in 1-2 Schlüsselbereichen.

Success-Wahrscheinlichkeit: Hoch bei schneller Einarbeitung.